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My first 24-hour paintball scenario game was at
War in the Woods in Youngstown, Ohio, directed by Spiro "BlackCat" Mamaligas,
and produced by the American Paintball League. There were so many feelings and
memories, that I hardly know where to begin! I first remember arriving early Saturday morning
and setting up my tent. Did I ever feel nervous as I checked out the other
players' equipment! Would mine measure up? Would I be able to "square off" with
these well-outfitted players and experience victory?
After setting up my tent and getting my
registration squared away, I attended the Players' Briefing, led by BlackCat and
his sidekick, Kitty. We were introduced to the Generals: General Robert Hodges,
decked out in full camouflage, was in charge of the Government/Law Enforcement
forces and Henry Blankenship, in business suit and tie, was the leader of the
Kopeck regime. We were also, at that time, introduced to some of the many props
BlackCat brought to the game. I was especially intrigued with the dynamite! It
then seemed that I had just enough time to turn around, get chronoed in, and be
ready to go for game on!
As I gathered with my team around our base for
our team meeting (the first mission of the game), I remember thinking, "what
have I gotten myself into???" and "this is nothing like the games at my local
field!!!". I pushed past these feelings, and decided to "get into the game" by
volunteering to guard the base. That didn't last long, though-I was soon called
upon to go on a mission and I was pumped! Our mission was to clear the other
side of the river, and I remember feeling nervous and excited. After we
completed that mission, the intensity and the action of the game seemed to grow
by leaps and bounds, and before I knew it, it was time for the final battle
before dinner break.
I remember thinking about the afternoon during
our dinner break. It all seemed so exciting and crazy! So much paint traded
during battles-what seemed like instant reinsertion after we were eliminated
(really every 30 minutes)-it felt like a battle for the ages! I remember,
though, being amazed at how little I was truly eliminated during the afternoon.
Only twice-not bad! (Far less than my expectations).
After a hot dog and a couple of humorous stories,
it was time for night play. This was so different from the game that I
experienced during the day. Feeling a little more confident with my skills, I
set off to find a good spot to eliminate some of the enemy. While I was camped
out at my spot, I noticed a strange glowing object-coming my way! At first I had
no idea of what was happening, and wanted to rub my eyes in disbelief, but I
soon realized that this was part of the fun and excitement of scenario play! I
then discovered that this strange glow was a character in the scenario, (one of
the "Three Sisters") suddenly appearing on the field, carrying a "lantern" and
information for our team. What strange occurrences would happen next? Only time
would tell . . .
Toward the end of night play, I was chosen to
help out some of our forces at the Mounds Field carry out a mission. We had
several players there already, but we were severely outnumbered. I looked for
any of our forces I could find, found two, and hunkered down. There was only 20
minutes left to go of the mission and the clock began to tick in my head. Every
couple of minutes, we would come across a stray opponent and bang! Our opponents
then discovered us, made a desperate attempt to run us down, but failed just as
time was up. We got out of there as fast as we could!
At this point, my adrenaline was pumping like
crazy! I was having the time of my life, and I felt as if I could have done
anything. Even though I felt as if I could play all night long, night play wound
down at 1:00 a.m. and I suddenly discovered I needed my well-deserved rest.
Back at my tent, I took a quick nap, and then it
seemed that play began instantly. I mingled with others on my team and gathered
important information about what had happened throughout the night. Apparently,
several more unusual characters had made appearances throughout the night
including a "bogus" small arms dealer who was detained and eliminated. Once
again, I discovered the twists and turns in scenario play.
When morning play began, our forces were in the
lead, but during the day the opposition made a huge push. Toward noon the
fighting became even more intense, and with reinsertion every thirty minutes,
the sides remained steadily even and the firefights continued.
Toward the end of the 24 hours, I knew that the
final battle was drawing near. My army was in the lead, but barely, so this
final battle would determine the outcome of the event. When the final battle
began, heavy fire was traded between the two forces, but in the end, our team
prevailed!
I had many expectations going into my first
24-hour scenario game. I expected to get blasted on, but I did some blasting
myself! It seemed at first that everyone had equipment superior to mine, but I
soon discovered that it didn't really matter. I had my fair share of
eliminations, but I got it a couple of times myself. I also expected to get left
behind by the more experienced players, but I was wrong on that one also. I
can't begin to count the number of times a more experienced player helped me
out. Also, I asked many players questions, and I can't remember anyone being
rude to me-everyone was helpful and friendly. I also found out that the scenario
aspect of the game kept it lively and interesting. It sure made paintball more
fun! |